Extremis items after the change and without extremis omegas. - Suggestion.
Extremis Virus is nicely done in the omega nodes but not at all as the item [new or old]. Of course Extremis had many itterations and after it's first version it was used to do many different things. But I talk about the first Extremis that we know from the first comics and omega tree. Maybe with some tweaks from Tony Stark.
So what does EV give to a normal human?
Guy who used it in the comic was able to run hundreds kilometers an hour. Had amazing reaction speed. Strenght to fight Iron Man Armor hand to hand. And he was overheating to the point of spiting fire. Of course durability and regeneration as well were there but we cann't have everything on one item - maybe on two we could?
2 Item variant.
Where each item can be used on their own and have different benefits.
But they can be worn together for an extra effect.
Numbers are of course made up. It could be Physical+Energy dmg.
Extremis version 1.7
+8% Movement speed
+5% Attack speed
+300 Physical dmg
+100 Dodge
+100 Defense
+10 hp/5
5% chance to spit fire when you hit with melee. Big nice fire spit. Fire stays on the ground for 5s. Cooldown 20s.
If you have both versions of Extremis equipted:
- Fire spit deal +X dmg and have 16s cooldown. Cooldown is hared between the two types of activation.
- There is 1% chance on hit to summon nano-controlled Extremis armor for 30s 1m cooldown.
- Visual: Head on fire visual that stays for 10s after you spit fire.
Extremis version 2.1
+2% Movement speed
+2% Attack speed
+100 Physical dmg
+400 Dodge
+400 Defense
+50 hp/5
5% chance to spit fire when you are hit with melee. Big nice fire spit. Fire stays on the ground for 5s. Cooldown 20s.
If you have both versions of Extremis equipted:
- Fire spit deal +X dmg and have 16s cooldown. Cooldown is hared between the two types of activation.
- There is 1% chance on hit to summon nano-controlled Extremis armor for 30s 1m cooldown.
- Visual: Head on fire visual that stays for 10s after you spit fire.
Idea is that you can use one as defensive artifact and the second one as ofensive but if you want that extremis feel or both artifacts fit to your build you have an extremis themed bonus.
One item version:
Extremis Virus
+10% Movement speed
+6% Attack speed
+500 Physical dmg
+500 Defense
5% chance to spit fire when you are hit with melee. Big nice fire spit. Fire stays on the ground for 5s. Cooldown 20s.
There is 1% chance on hit to summon nano-controlled Extremis armor for 30s 1m cooldown.
Visual: Head on fire visual that stays for 10s after you spit fire.