August 8, 2016 Guide to commonly traded items
Jarvissteven’s Price Guide August 8, 2016
Market Watch
NatureWalk has provided a handy spread sheet to make things easier to view:
My heart has been broken
https://forums.marvelheroes.com/discussion/290864/account-hack-theft#latest
End of Market Watch Announcement
Disclaimer: I used to price MTG and YuGiOh! cards for a game shop. With anything collectible, markets can swing and change very quickly. These valuations were based on watching chat channels and the forums for several weeks. The prices may be accurate as of publication, but are very much subject to change. Keep this in mind before using this guide. In the end prices are determined, not by this guide, but by the two people involved in a trade.
First I am going to tell the majority of players something they do not want to hear. Most of your stuff you think is valuable probably is junk to everyone else. It may be time for some stash clearing. Get rid of those excess cores, insignia and general artifacts that you do not plan to use on your own roster by heading over to the vendor and donating. Guides that told you that Pym’s Shrinking Serum, Raptor Stone, Advanced Latvarian Regalia or other common drops were worth something are more than a year outdated. If it isn’t used, is not something you would personally use than chances are probably no one is going to give you anything for it. Similarly Essence of Dread, which likely appears on most guides, is classified as junk since it is no longer readily bought. There are so many better choices out there that these are only in use on alts.
As a general rule core values for items in trade are valued in GoK (Gem of the Kurse) and Blessings (Hela—unless stated differently by the trader). Four blessings are roughly equal to one GoK.
In general you can tell if an artifact has had value in the game by looking at the bottom right hand corner. If it says Not Droppable--its something that either is connected to an event (also will state not tradeable if event), Advanced Metasensory Array or a boss drop. All the other artys have little to no trade value because they drop more frequently.
GV-Gok Value
Artifacts currently in high demand:
M-UEB, Mane, Flag, SWGN, E-UEB
Values for these items vary depending how close they are to the max stat. There really is no such thing as a low roll for these items, since they are commonly rolled by owners to reach a desired stat range. In general a High rolled item will fetch a price double to quadruple the original item, and very high/near perfect items at least tenfold the common price. The closer the item is to perfection, the higher it would likely sell for. Two stat items are easier to reach high rolls than four stat items, so the more variance/luck required for a high roll will generally make the item worth even more. This is why a very high Gok (four stats) is valued over a hundred, while a near perfect liz (495/7.9) around fifty. If you think your item is worth more than these, by all means post it on the forums and let people's bidding dictate their actual value.
Item prices listed are for low/mid rolls. High rolls are just listed for reference as these generally are worth more.
Artifact Common Value High Rolls
UEB M Ultron's Encephalo Beam (Mental) 5-6 GoK (550MD/32SAD)
Flag Flag of the Imperial Skrull Empire 2-3 Gok
SWGN Sacred White Gorrila Necklace 2-3 Gok (600DR/400CDR/475D)
Mane Sabertooth's Fury Mane 2-3 Gok
ILAS Iron Legion Armor Sheath 2-3 Gok
UEB E Ultron's Encephalo Beam (Energy) 3-4 Gok
UEB P Ultron's Encephalo Beam (Physical) 7-10 Hela
Moleman Moleman's Staff 6-8 Hela
GoK Gem of the Kursed 14-15 Hela (800CDR/200CHR/800BDR/200CHR)
Other Boss Artifacts commonly traded (High rolls only, otherwise they are worth a Loki or less)
Liz Lizard's Formula 3-4 Hela
FDBS Fred Duke's Bodysuit 3-4 Hela
HPP Hulkbuster's Physics Package 3-4 Hela
SERFC Skrull Energy Rifle Focusing Crystal 5-6 Hela
OSE Orders from the Skrull Empire 9-12 Hela
SCD Skrull Communication Device 5-6 Hela
High GOK approximate values
820/820 200/200 2+
820/820 220/220 3+
840/840 220/220 5+
840/840 240/240 10+
850/850 240/240 20+
850/850 260/260 35+
850/850 270/270 80+
855/855 271/271 200+
Non-Boss Drop Artifacts
Advanced Meta-sensory Array really needs to be near perfect to sell. Armor artifacts have generally been used as a replacement for these as they can be rerolled three times a day. Perfect AMA still sell though for 10 Gok+.
Reserve Section
Artifacts that are worth holding onto but are considered 'junk' currently for trading purposes unless near perfect stats:
Crossbone's Training Credentials
Spiderclone Serum
Adv. Circlet of Cyttorack
Arnim Zola's ESP Box
Hyde's Formula
Nick Fury Was Right T-Shirt
White Suit Jacket
Hand of Nimrod
Black Tom's Shillegag
Hand of Doom
Task Master's Guide (high ones are worth QUITE a bit, most are junk--see below)
Essence of Dread
Magneto Was Right T-Shirt
Pyro's Flamethrower
Black Cat's Adv Hook
Mental Focus Headband
High approximate Task Master's Guide (TMG)
With so many stats TMG is by far the most difficult to hit high range (green and yellow percentages), yet worth anything from junk to quite a bit. The four most important stats for TMG are the crit ratings, then the damage to bosses, then damage. TMG isn't as sought after for high rolls as it once was, due to L80 Legendaries and other boosts to CHR.
415/415 220 6% 40+ Gok
410/410 220 6% 20+ Gok
400/400 220 6% 10+ Gok
400/400 200 6% 5+
400 Range or Melee 220 6% 2+
400 Range or Melee 200 6% 1+
Cores
I chuck any core that doesn’t have Invulnerability on it. Without that stat it is very unlikely anyone would value it even for an alt. The next stat everybody seems to value is 3000HP/100Spirit on medkit. If an item has both its called a bifecta. The third most sought after stat is 400 Life on Hit and having all three makes a trifecta. While there certainly are other strong stats available, it is very much up to individual taste/preference making it both difficult to buy and sell items lacking these stats quickly. Armored cores are getting to be more common, but still are much more valuable than any other cores listed.
Non-Armor Cores may roll up to four random affixes, though energy/mental/physical hybrid rolls make it seem that they are rolling more. Hybrid rolls give different, up to 200 rolls of two of the three stats. It is also possible to double roll (up to 400) a particular damage type or health regeneration rate roll. The most stats listed on a core that I have ever seen was a 7 stat armored cored (rolled all three damage types+armor, LOH, RIF and range). The first random affix always rolls RIF/SIF or Credit.
Cores for the most recent or soon to be released character are always on the high end of values.
Trifecta RiF/SiF 3-5 Gok (Prom 2-3 GoK)
Trifecta Credits 2-3 Gok
Bifecta+Fighting 5-8 Hela
Bifecta+Int/Eng/Str 2-3 Hela
Bifecta 1 Hela
Inv+LoH 1 Loki
Armored Cores
Trifecta Rif/Sif 35-50 Gok
Trifecta Credits 25-30 Gok
Bifecta+Fighting 10-12 Gok
Bifecta+ 195+ attack 8-10 Gok
Bifecta+ Int/Str/En 5-8 Gok
Bifecta+ 90% Reg 3-5 Gok
Bifecta+ 180+ attack 3-5 Gok
Bifecta+ 150+ attack 2-3 Gok
Bifecta 1-2 Gok
Runes
Even if a rune is quite rare such as Odin, it doesn’t have any trade value unless it is being frequently used. I’d still recommend holding onto it, just don’t expect someone to buy it off of you. That leaves just a few runes, Loki, Doop, Tyr and Surtur being readily tradeable. Once maybe twice a day someone puts a wtb (wants to buy) message for one of the other rare runes (Thor/Odin/Serpent/Etc.) but it happens so infrequently. They are worth roughly equal to each other.
Zod 8-10 Gok
Surtur 2-3 Gok
Tyr 4-6 Hela
Doop 4-6 Hela
Loki 2 Lokis = 1 Hela
Day Rune 4 Day=1 Hela; 50 Day=1 Gok
Insignia
Roughly 99% of all insignia in the game do not have trade value. Get a high rolled Herbie with near max CDR and CHR and its better to put it on one of your own characters than try to sell it. For the most part people who are willing to part with things in trade for an insignia are looking for a specific insignia with CDR and another strong affix most often CHR, BDR or Boss Damage. However, half the stuff that gets posted on trade chat has high BDR without first having CDR. BDR insignia do not sell well because they do not decrease TTK (Time to ****) without stacking onto CDR first. That may explain why that perfect BDR insignia and green other stat is essentially untradeable.
For the most part, its very VERY hard to find a buyer for an insignia without first having a base CDR of 1000 i63 or 1050 i66 as one of the two stats. Hit much higher stats near 1050 i63 and 1100 i66 and interest is definitely going to be higher. Without CDR its going to be very tough to find a buyer, and hence a lower value even for an all green percentage insignia. There are a few exceptions to this rule--if the two affixes stack great such as Range+Area or possibly boss+preferred damage affix, then someone might be looking for it if you are patient enough to look/wait. Spiderman +High Dodge and other stat also would likely have demand. There are a few niche needs among the player base that pop up from time to time, so its generally a good rule to hold onto insignia that are at least 85% on both stats or have a high i63 CDR rating.
With the added percentage feature it is very easy to tell how good an insignia is making it harder for people to get ripped off. If you are a buyer I would keep in mind a few things. You can usually get a usable insignia farming in CMM, Limbo or Danger Room using the character you seek to equip with a better insignia. Ones that are much better will take some time to acquire, and hence higher prices (upwards of fifty GoK on the message boards).
If you are a seller I suggest offering high valued insignia on the boards with a bidding reserve and no buy out. When the reserve has been met, have the auction end time appear either 24 or 48 hours after the reserve has been met.
The second thing to consider is that Insignia are ridiculously hard to set prices on. There are three things to consider, the aura and the two affixes. If all three are good, then the insignia may have demand, and therefore a high valuation. If the affix is bad such as Doop, Herbie, or Quicksilver, then it has to be near perfect on its affixes to get someone to buy it. Even then, don’t expect too much, maybe a blessing or two. This is because an insignia without a useful aura is something players would only use on an alt. Would you pay premium prices for an alt? No you wouldn’t unless you are an alt-aholic.
Case in point, a player had been offering an i63 Captain America insignia for two days before I bought it the first week of September. Its first affix was a max roll CDR (1071). The other affix was a middling defense roll Def (611), so its value should have been based on the perfect CDR, being a good insig and not hurt by the defense roll, right? I was the only offer giving a White Suit Jacket--equal to two Hela at the time. I am happy with using this on an alt much more than my Herbie with a high CDR and low AS roll also sitting in my stash.
There are plenty of mass insignia sellers on the boards. I have noticed nearly all of them upgrade to i66 and then expect high prices when one of the stats is in the red or low yellow. Find out what the percentages are before deciding to buy. 85% is the general rule of what to look for.
The affixes in highest demand for i63 insignia are first 1K CDR/ 300 CHR, and second 1K CDR/1K BDR. High Boss Damage is probably third most requested, though it seems to me that Boss damage may be moving upwards.
High rolled Affixes (i63) (i66)
1025+ CDR/BDR 1050+
300+ BHR/CHR
350+ Boss Dam
375+ Melee/Ranged
475+ Area
1800+HP
+1 All
7%+ AS
Highly prized insignia such as Wasp, Nick Fury, Mockingbird, Spiderman are readily traded from anywhere from a couple Hela to 350 Gok. I would suggest putting up auctions for most insignia that have useful aura and two quality affix. In general, if they have all three they should be worth at least 10-25 Gok. The prices listed are GENERALIZATIONS. Sometimes even with high affixes it may take a long, long time to find a buyer for a good insignia.
Top Insignia with two high valued affix 25 Gok+
High Insignia with two high valued affix 15 Gok+
Med Insignia with two high valued affix 5 Gok+
Low Insignia with two high valued affix 1-3 Gok
Garbage Insignia with two high affix 1 Hela+
What seems to drive the insignia market values is who is the most popular character in the game. Right now, Wanda is. Wasp happens to be the most favored insignia for her builds, and hence the most valuable item in the game would be a Wasp-with perfect stats of Range/Area/CDR. High Wasp typically go for 100 or more, with really high ones crossing the 250 mark. Spiderman with CDR/Dodge is very sought after currently, and if the rolls are high, should exceed 50 Gok in an auction.
Recipes
The only used recipe that can be traded right now drops from Loki. He is a pain to farm. Vice and Unstoppable Force are not too hard to get. Most often these two are dropped in hubs for newer players to pick up. GOM is starting to be dropped/given away more frequently. It really has no present trade value because of this.
Rings
The most often listed ring (mostly people selling) is a cosmic “mini Gok” ring (CDR/BDR/CHR/BHR). With how easy it seems to get a good ICP signet, there isn’t a lot of demand for these items anymore. These in theory should still trade, but suffer from the same stigma many other formally great items have—there is something better and newer in the game.
Mini Gok (500/140/500/140) 15-20 GoK
Other Items
Psychic Imprint 4-5 Gok
Starktech Cubes are very very easy to acquire in Cosmic Midtown and Danger Room. However there are times when you really want a particular cube and don't want to grind for it. Generally, any cube can be bought for 1 hela, but its reasonable to ask 2 for 1. These really aren't that commonly traded though, and many seem to spam trying to sell them.
Visual Artifacts
These too are easy to get via cube shards. I have rarely seen someone wtb unless it has been one of the more rare variety like Vestige of Bifrost. Even then I don't think any visual is worth more than two GoK at the moment. Most of the generic ones are worth about a hela.
Holo body comes out every week now minting 2K+ of them each time. While some are still asking for high values, these are readily available on Friday afternoons for as low as 4 gok.
Vestige of the Bifrost 2-3 Gok
Dazzling Incandescence 3-4 Hela
Holobody 4-5 Gok
Team-Up Gear
These are rarely bought or sold. There really is only a sleight difference between the Cosmic and Epic gear for most rolls that I think players have been content with what they find rather than trade them. All green and good stat gear should have value, but since they so rarely are up for trade its hard to establish worth.
Elements
These now drop in bunches globally. 1 K of any element should be easily bought at one to three hela.
Running an auction
When selling items through a forum auction there are a few simple things to keep in mind. Set expectations up front. These include accepted currency, how long the auction will last and whether there will be a reserve (the lowest amount you are willing to part with an item) or buyout (the exact value you will sell that item for immediately) price. I also include a contingency for last second bids that extend an auction. I would suggest clicking on a couple auctions first before making a post of your own to see how they are set up. Include a picture and list known percentages of what is being sold. Avoid listing too many items together unless they are of similar value. Items that are very high such as 97/97 percentile insignia with a good aura and CDR as one of their affixes probably should be listed as the only item in an auction.
More expensive items should have extended auction times lasting no more than two weeks. Reasons for this are strictly my opinion, but the main one is that values can change drastically over time for accepted currency. If Mane drops to a third of its value during a week-long auction, there is a good chance that is what you will be paid with. The second is that longer auction time frames tend to have more drama as well as cancelled bids. One auction I was following had multiple bidders in the first day, then when told the auction was to last three weeks had all but two drop out with rollbacks of bids. The final sale price was half of the value of the highest bid before rollback. Another auction I followed got so befuddled with three rollbacks the auction practically needed to be reset.
For the highest of the high items, ones that go for more than 50GV, it would be best to only allow known buyers to place bids. Known buyers could be those who started the bidding in the early stages, or ones that frequently buy/sell. Once the item has reached a certain value it may be a good idea to declare which buyers are still in the bidding and continue with just them. Ask each bidder to state when they have reached their limit and end the auction when there is one person left.
Contingency bids, bids where the person potentially buying places a time limit for their bids to be valid are becoming more popular.